Post by madrielith on Oct 15, 2006 15:41:43 GMT -5
[glow=red,2,300]Site Title: [/glow] Madrielith
[glow=red,2,300]Site Url: [/glow] z14.invisionfree.com/Madrielith/index.php?act=idx
[glow=red,2,300]Established Setting (if applicable): [/glow]Madrielith is a post-apocalyptic world.
[glow=red,2,300]Rating: [/glow]16+
[glow=red,2,300]Owner Contact: [/glow]
Cide (Sideiro) Miserichordia@yahoo.com
[glow=red,2,300]Game Description: [/glow]
Most of the world's population died as the world was subjected to nuclear, atomic, and radiation attacks. It was not the end of everything, though the world had been turned into nothing more than a massive wasteland. Nature always knows how to counter near-total annihilation, and the world began re-building itself as soon as the bombs stopped falling. New creatures emerged, and new cultures quickly learned to adapt to the dying world. The survivors responded to the calamity with humanity’s usual mix of fear and hope, clear-eyed insight and muddled confusion, brilliance and stupidity, and they all dealt with the fall into a new dark age.
The Cataclysm ended a scant three hundred years ago. Very few people now alive remember the world as it was. Every effort to revive the old world order failed, and the struggle for survival became all-consuming for nearly everyone. Now, though, some people look around and dream of something more: not a cheap copy of what’s been lost, but a new civilization, making wise use of the resources now available and driven by the hope for something better than a status quo of marginal comfort and the ever-present risk of terminal collapse. The world continues to change, and there are mysteries everywhere — not only beyond the horizon, but often right at hand, around the next corner. A new age may begin, if someone cares to set it in motion.
[glow=red,2,300]Site Url: [/glow] z14.invisionfree.com/Madrielith/index.php?act=idx
[glow=red,2,300]Established Setting (if applicable): [/glow]Madrielith is a post-apocalyptic world.
[glow=red,2,300]Rating: [/glow]16+
[glow=red,2,300]Owner Contact: [/glow]
Cide (Sideiro) Miserichordia@yahoo.com
[glow=red,2,300]Game Description: [/glow]
Most of the world's population died as the world was subjected to nuclear, atomic, and radiation attacks. It was not the end of everything, though the world had been turned into nothing more than a massive wasteland. Nature always knows how to counter near-total annihilation, and the world began re-building itself as soon as the bombs stopped falling. New creatures emerged, and new cultures quickly learned to adapt to the dying world. The survivors responded to the calamity with humanity’s usual mix of fear and hope, clear-eyed insight and muddled confusion, brilliance and stupidity, and they all dealt with the fall into a new dark age.
The Cataclysm ended a scant three hundred years ago. Very few people now alive remember the world as it was. Every effort to revive the old world order failed, and the struggle for survival became all-consuming for nearly everyone. Now, though, some people look around and dream of something more: not a cheap copy of what’s been lost, but a new civilization, making wise use of the resources now available and driven by the hope for something better than a status quo of marginal comfort and the ever-present risk of terminal collapse. The world continues to change, and there are mysteries everywhere — not only beyond the horizon, but often right at hand, around the next corner. A new age may begin, if someone cares to set it in motion.